Click to link for G Seat
I adapted this to the Fanatec CSL frame in the pic.
It gives you a workout. Good simulation of braking and turning forces. However, there is a lot of "road noise". After a time, the brain tends to tune out the "road noise" and the braking/turning feedback gets tuned out as well. The seat failed to provide the feeback I needed for faster lap times. (Nice addition to the "immersion" and "gaming" aspects but not much competitive advantage for me.)
Note the spacer pad I added to CSP v2 pedals for better heal toe control. Fabricated from rubber chock.
Update: After 60 days of heavy use (perhaps a total of 60 hours) one of the linear actuators failed. They are purpose built for the seat from a 24v motor and rack/pinion set up using drawer slides as guides. These slides are clearly not up to the task for a hard core sim racer but the one that failed did seem to have a defect in that the motor shaft had a lot of runnout, increasing stress and accelerating the wear on the slides.
I like the concept of this seat, but I think the execution needs improvement with more emphasis on filtering out road noise and amplifying braking feedback, plus the actuators need to be considerably more robust.
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